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The Healing Bonus skill increases the potency or amount of healing items. This skill is unique to the Medic class.

Effects[]

Each point grants bonuses to Heal Beacons, the Medical Gun and the IAF Medical Amplifier Gun as also the Heal Kit.

  • Beacons gain an additional charge (starting at 4 with no skill points) and an increased maximum health restored by 30 (starting at 120) per point in the skill. That is 270 for Faith and 240 for Bastille.
  • The Medical Gun gains an increased charge capacity of 10 (starting at 40) and an increased rate of healing by 1 (starting at 5) health every 0.33 seconds per point in the skill.
  • Personal Heal Kits gain a bonus of 5 health per point (starting at 50).
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